Angebote zu "Artifact" (8 Treffer)

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Tomb Raider: Anniversary Steam Key GLOBAL
2,44 € *
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Tomb Raider: Anniversary retraces Lara Croft's original genre-defining adventure - globe-trotting 3rd person action-adventure in pursuit of the legendary Scion artifact.Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the Scion right up to today's technology standards and offers gamers a completely new gameplay experience.Re-imagined, Anniversary delivers a dynamic fluidly and fast Lara Croft, massive environments of stunning visuals, intense combat and game pacing, and an enhanced and clarified original story.Epic Exploration - The lost city of Atlantis and ancient Egyptian pyramids are ripe for discovery: explore every hidden dark crevice and impossible heights; enter into strange, undiscovered lands and solve their deepest, darkest mysteries; open doors to new realms, uncover great rewards and unearth secrets to Lara's past.Acrobatic Gunplay - Deftly leap around charging enemies while you unleash a hail of bullets from your trademark dual pistols.Lethal Predators - The wilderness awaits with a wide range of bestial predators-from bats to wolves to bears-ready to defend their territory from human encroachment. New and improved AI means that all enemies will exhibit a more diverse behaviour set, providing improved combat challenges for the player.Supernatural elements are used sparingly to provide a mystical allure around the world, while maintaining the world's grounded core. The awesome T-Rex and intriguing Atlantean centaurs suck you in to the wonderfully intriguing and mysterious world of Tomb Raider.Death-Defying Environmental Playground - Leap over massive gaps, cling onto rock ledges, and swim through underground tunnels.Solve the Diabolical Machinery of the Past - seek to outwit the brilliant ancient designers of many epic puzzles and vaults in order to uncover their secrets. Be warned that they do not take kindly to 'meddling', and as such, the price of failure is extreme.

Anbieter: G2A
Stand: 26.10.2020
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The Elder Scrolls IV: Oblivion Game of the Year...
3,93 € *
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The Elder Scrolls IV: Oblivion is a huge step forward, in comparison to Morrowind. Especially in the context of graphics. The game is really beautiful and the hdr lighting is impressive even by today’s standards. The same can be said about climatic and beautiful audio. The gameplay also took a huge step forward. Still it is a large, open world game with huge amount of quests, npcs, items and things to do.The game does not force you to do anything. It is your decision.However, Oblivion also has a huge plethora of interesting characters. For example Mehrunes Dagon. Enemy of every living race in the Oblivion. He believes, that he is in fact the true ruler of the entire world. And he tries to prove it to everyone. Then, there is Azura. One of Daedic princes, who rules over the sphere of transition. The only Daedric lord, who somehow can be considered a decent person.Then, you are going to meet probably the most annoying character in the history of video games. The character progression system is similar to the one from Morrowind. Your skills are rising when you do certain things. However the combat system is much more complex and interesting, especially within the context of magic. User interface was also changed. Now it is much easier to navigate through items. In general you are going to notice development in most aspects of the game. 2K Games focused on the development of a complex and polished game and you can see that. Not without a reason, Oblivion is considered as one of the best RPG games, ever created.Story and the plotThe story starts six years after events of Morrowind. The emperor Uriel Septim VII was killed by assassins. However, before he died he handed the amulet of kings to the most random person in Tamriel.A simple prisoner. The amulet is a really powerful artifact and Septim (played by Patrick Stewart) asks the prisoner to shut down the jaws of Oblivion. The prisoner is you and with this cryptic information from the emperor, you start your adventure.Similar to Morrowind you are not provided with a direction, where you should go. It is entirely up to you what you are going to do. You can focus on your main quest or not give a damn about it at all.You can become mage, thief or anyone you wish or want. In general, you can spend dozens of hours in game and not touch the main story at all. The side quests by themselves might provide you with so much fun, that you won't even think about the main storyline of the game itself. You can also explore the entire, huge world of Oblivion, filled with interesting things to find.Receptions and awards from game industryThe Elder Scrolls had a huge marketing campaign before it was released. Hence, many players might wonder if the game was really capable of providing them with as much excitement as they might expect.We decided to check opinions and ratings of the Oblivion and we can tell you that since the release, game gained a lot of positive opinions. Remember that Oblivion gained the Game of the Year Award in 2006. Together with all DLC's it is as many people put it, an ultimate gaming experience.

Anbieter: G2A
Stand: 26.10.2020
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The Elder Scrolls IV: Oblivion GOTY Steam Key G...
3,29 € *
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The Elder Scrolls IV: Oblivion Game of the Year Edition is a really great product for people, who want a huge amount of additional content for a really great role-playing game. GotY provides you with the basic version of Oblivion itself. However, besides Oblivion players are also provided with two, very big expansion packs. The first one is Knights of the Nine while the second is The Shivering Isles. In total you will be provided with more than 60 hours of gameplay.Gameplay and charactersTES IV: OblivionGoTYis a huge step forward, in comparison to Morrowind. Especially in the context of graphics. The game is really beautiful and the hdr lighting is impressive even by today’s standards. The same can be said about climatic and beautiful audio. The gameplay also took a huge step forward. Still it is a large, open world game with huge amount of quests, npcs, items and things to do. The game does not force you to do anything. It is your decision. However, Oblivion also has a huge plethora of interesting characters.For example Mehrunes Dagon. Enemy of every living race in the Oblivion. He believes, that he is in fact the true ruler of the entire world. And he tries to prove it to everyone. Then, there is Azura. One of Daedic princes, who rules over the sphere of transition.The only Daedric lord, who somehow can be considered a decent person. Then, you are going to meet probably the most annoying character in the history of video games. The character progression system is similar to the one from Morrowind.Your skills are rising when you do certain things. However the combat system is much more complex and interesting, especially within the context of magic. User interface was also changed. Now it is much easier to navigate through items. In general you are going to notice development in most aspects of the game. 2K Games focused on the development of a complex and polished game and you can see that. Not without a reason, Oblivion is considered as one of the best RPG games, ever created.Story and the plotThe story starts six years after events of Morrowind. The emperor Uriel Septim VII was killed by assassins. However, before he died he handed the amulet of kings to the most random person in Tamriel. A simple prisoner. The amulet is a really powerful artifact and Septim (played by Patrick Stewart) asks the prisoner to shut down the jaws of Oblivion. The prisoner is you and with this cryptic information from the emperor, you start your adventure. Similar to Morrowind you are not provided with a direction, where you should go. It is entirely up to you what you are going to do.You can focus on your main quest or not give a damn about it at all. You can become mage, thief or anyone you wish or want. In general, you can spend dozens of hours in Oblivion and not touch the main story at all. The side quests by themselves might provide you with so much fun, that you won't even think about the main storyline of the game itself. You can also explore the entire, huge world of Oblivion, filled with interesting things to find.Receptions and awards from game industryThe Elder Scrolls had a huge marketing campaign before it was released. Hence, many players might wonder if the game was really capable of providing them with as much excitement as they might expect. Remember that Oblivion gained the Game of the Year Award in 2006. Together with all DLC's it is as many people put it, an ultimate gaming experience. Besides GotY Award, Oblivion also had won such awards like the Best RPG Game from VGX.

Anbieter: G2A
Stand: 26.10.2020
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2D Computer Graphics
64,00 € *
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2D computer graphics is the computer-based generation of digital images mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. The word may stand for the branch of computer science that comprises such techniques, or for the models themselves. Raster graphic sprites (left) and masks (right). 2D computer graphics are mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, advertising, etc.. In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value, two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography). In many domains, such as desktop publishing, engineering, and business, a description of a document based on 2D computer graphics techniques can be much smaller than the corresponding digital image often by a factor of 1/1000 or more.

Anbieter: Dodax
Stand: 26.10.2020
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ISBN Harry Potter: The Artifact Vault Buch Hard...
40,96 € *
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Throughout the making of the eight Harry Potter movies, designers and craftspeople were tasked with creating fabulous chocolate-fantasy feasts, flying brooms, enchanted maps, and much more, in addition to numerous magical items necessary in a wizard’s everyday life—for example, newspapers with moving photos, vicious textbooks, and Howlers. Harry Potter: The Artifact Vault chronicles the work of the graphics department in creating vibrant and imaginative labels for potions bottles, brooms, and candy, the creation of Quidditch Quaffles, Bludgers, and Golden Snitches, lovingly crafted by the prop making team, and the stunning inventiveness used by the entire crew to create a rich, bewitched filmic universe.Accompanying the captivating text are never-before-seen art and design concepts, unit photography, and other filmmaking secrets from the Warner Bros. archive. This striking full-color compendium includes two exclusive bonus inserts—a booklet showcasing the design of The Tales of Beedle the Bard prop and a Black Family Tapestry poster—as well as many more surprises.

Anbieter: Dodax
Stand: 26.10.2020
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Practical Global Illumination with Irradiance C...
81,90 CHF *
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Irradiance caching is a ray tracing-based technique for computing global illumination on diffuse surfaces. Specifically, it addresses the computation of indirect illumination bouncing off one diffuse object onto another. The sole purpose of irradiance caching is to make this computation reasonably fast. The main idea is to perform the indirect illumination sampling only at a selected set of locations in the scene, store the results in a cache, and reuse the cached value at other points through fast interpolation. This book is for anyone interested in making a production-ready implementation of irradiance caching that reliably renders artifact-free images. Since its invention 20 years ago, the irradiance caching algorithm has been successfully used to accelerate global illumination computation in the Radiance lighting simulation system. Its widespread use had to wait until computers became fast enough to consider global illumination in film production rendering. Since then, its use is ubiquitous. Virtually all commercial and open-source rendering software base the global illumination computation upon irradiance caching. Although elegant and powerful, the algorithm in its basic form often fails to produce artifact-free mages. Unfortunately, practical information on implementing the algorithm is scarce. The main objective of this book is to show the irradiance caching algorithm along with all the details and tricks upon which the success of its practical implementation is dependent. In addition, we discuss some extensions of the basic algorithm, such as a GPU implementation for interactive global illumination computation and temporal caching that exploits temporal coherence to suppress flickering in animations. Our goal is to show the material without being overly theoretical. However, the reader should have some basic understanding of rendering concepts, ray tracing in particular. Familiarity with global illumination is useful but not necessary to read this book. Table of Contents: Introduction to Ray Tracing and Global Illumination / Irradiance Caching Core / Practical Rendering with Irradiance Caching / Irradiance Caching in a Complete Global Illumination / Irradiance Caching on Graphics Hardware / Temporal Irradiance Caching

Anbieter: Orell Fuessli CH
Stand: 26.10.2020
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Practical Global Illumination with Irradiance C...
45,99 € *
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Irradiance caching is a ray tracing-based technique for computing global illumination on diffuse surfaces. Specifically, it addresses the computation of indirect illumination bouncing off one diffuse object onto another. The sole purpose of irradiance caching is to make this computation reasonably fast. The main idea is to perform the indirect illumination sampling only at a selected set of locations in the scene, store the results in a cache, and reuse the cached value at other points through fast interpolation. This book is for anyone interested in making a production-ready implementation of irradiance caching that reliably renders artifact-free images. Since its invention 20 years ago, the irradiance caching algorithm has been successfully used to accelerate global illumination computation in the Radiance lighting simulation system. Its widespread use had to wait until computers became fast enough to consider global illumination in film production rendering. Since then, its use is ubiquitous. Virtually all commercial and open-source rendering software base the global illumination computation upon irradiance caching. Although elegant and powerful, the algorithm in its basic form often fails to produce artifact-free mages. Unfortunately, practical information on implementing the algorithm is scarce. The main objective of this book is to show the irradiance caching algorithm along with all the details and tricks upon which the success of its practical implementation is dependent. In addition, we discuss some extensions of the basic algorithm, such as a GPU implementation for interactive global illumination computation and temporal caching that exploits temporal coherence to suppress flickering in animations. Our goal is to show the material without being overly theoretical. However, the reader should have some basic understanding of rendering concepts, ray tracing in particular. Familiarity with global illumination is useful but not necessary to read this book. Table of Contents: Introduction to Ray Tracing and Global Illumination / Irradiance Caching Core / Practical Rendering with Irradiance Caching / Irradiance Caching in a Complete Global Illumination / Irradiance Caching on Graphics Hardware / Temporal Irradiance Caching

Anbieter: Thalia AT
Stand: 26.10.2020
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