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Information Graphics
€ 50.00 *
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´´Wenn man etwas nicht einfach erklären kann, hat man es nicht verstanden.´´ -Albert Einstein Im Alltag sind wir einem gewaltigen Informationsfluss ausgesetzt, den wir interpretieren müssen, um unsere Welt zu verstehen. Angesichts der Komplexität und Fülle der Daten um uns herum ist es oft am einfachsten, visuell zu kommunizieren. Dieses Buch präsentiert nun eine Gesamtschau des Themas. Es beleuchtet das Werk von Meistern des Genres, die mit ihren zeichnerischen Erfindungen unsere Möglichkeiten zur Verständigung erweitert haben. Information Graphics wurde nicht nur für Profis konzipiert, sondern für jeden, der mehr über Geschichte und Praxis der visuellen Kommunikation erfahren will. Der reich illustrierte Einleitungsteil enthält Essays von Sandra Rendgen, Paolo Ciuccarelli, Richard Saul Wurman und Simon Rogers. Ausgehend von primitiven Höhlenmalereien verschafft diese Einführung einen hervorragenden Überblick über die Bandbreite der Kommunikation mittels Bildern. Der zweite Teildes Buchs ist dem Werk von heutigen Stars auf dem Gebiet gewidmet: Hier werden 200 Grafik-Projekte vorgestellt, jeweils mit Fact-Sheet und einer Erklärung der Methoden und Ziele. Oft liest sich das sehr spannend; wie nebenbei erfährt man nämlich Erstaunliches über das Leben im 21. Jahrhundert. 200 Projekte und über 400 Beispiele zeitgenössischer Informationsgrafik aus aller Welt - zu Politik, Wirtschaft, Kulturbetrieb, Medien, Bildungswesen und vielem anderem mehr fundierte Textfeatures über die Entwicklung der Informationsgrafik seit ihren Anfängen Exklusives Poster (67 x 48 cm) von Nigel Holmes, der in seinen zwei Jahrzehnten als Grafik-Direktor des US-Magazins TIME den Einsatz von Info-Grafiken in Zeitschriften revolutioniert hat

Anbieter: buecher.de
Stand: Sep 25, 2018
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R Graphics, Third Edition
€ 74.99 *
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Anbieter: buecher.de
Stand: Oct 18, 2018
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Japanese Graphics
€ 30.99 *
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Japanese graphic design enjoys a unique reputation in the design world, with a distinct aesthetic that makes it instantly recognizable to experts and amateur designers alike. This book explores this unmistakable discipline from all angles, from historical and cultural backgrounds of the form to contemporary work.

Anbieter: buecher.de
Stand: Oct 8, 2018
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The Grammar of Graphics
€ 109.99 *
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Presents a unique foundation for producing almost every quantitative graphic found in scientific journals, newspapers, statistical packages, and data visualization systems The new edition features six new chapters and has undergone substantial revision. The first edition has sold more than 2200 copies. Four color throughout.

Anbieter: buecher.de
Stand: Sep 25, 2018
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Computer Graphics
€ 76.99 *
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Computer Graphics: Principles and Practice, Third Edition, remains the most authoritative introduction to the field. The first edition, the original ´´Foley and van Dam,´´ helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive resource for practitioners and students alike. This third edition has been completely rewritten to provide detailed and up-to-date coverage of key concepts, algorithms, technologies, and applications.

Anbieter: buecher.de
Stand: Sep 25, 2018
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The History of Motion Graphics
€ 43.99 *
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Expand your knowledge of the aesthetics, forms and meaning of motion graphics as well as the long-running connections between the American avant-garde film, video art and TV commercials. In 1960 avant-garde animator and inventor John Whitney started a company called ´´Motion Graphics, Inc.´´ to make animated titles and logos. His new company crystalized a relationship between avant-garde film and commercial broadcast design/film titles. Careful discussion of historical works puts them in context, allowing their reappearance in contemporary motion graphics clear. This book includes a thorough examination of the history of title design from the earliest films through the present, including Walter Anthony, Saul Bass, Maurice Binder, Pablo Ferro, Wayne Fitzgerald, Nina Saxon, and Kyle Cooper. This book also covers early abstract film (the Futurists Bruno Corra and Arnaldo Ginna, Leopold Survage, Walther Ruttmann, Viking Eggeling, Hans Richter, Oskar Fischinger, Mary Ellen Bute, Len Lye and Norman McLaren) and puts the work of visual music pioneers Mary Hallock-Greenewalt and Thomas Wilfred in context. The History of Motion Graphics is the essential textbook and general reference for understanding how and where the field of motion graphic design came from and where it´s going.

Anbieter: buecher.de
Stand: Sep 25, 2018
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CorelDRAW Graphics Suite 2018
€ 24.99 *
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Strukturierter Einstieg in die Arbeit mit der beliebten Grafik-Software Mit CorelDRAW und Corel PHOTO-PAINT zu tollen Grafiken, Fotos und Publikationen Praxisnah mit vielen nachvollziehbaren Beispielen Design, Layout und Bildbearbeitung - die CorelDRAW Graphics Suite ist die Komplettlösung für alle gestalterischen Arbeiten am Computer. In diesem Buch zeigt Ihnen der Autor Winfried Seimert ausführlich, wie Sie mit CorelDRAW arbeiten und eigene Illustrationen und Vektorgrafiken anfertigen können. Dabei geht er Schritt für Schritt vor und erklärt alles anhand von leicht nachvollziehbaren Beispielen. Außerdem erläutert er den Umgang mit Corel PHOTO-PAINT und wie Sie Ihre Bilder bearbeiten, retuschieren oder mit zahlreichen Spezialeffekten versehen können. In einem abschließenden Kapitel lernen Sie, Ihre Grafiken und Bilder zu eindrucksvollen Publikationen wie Flyern, Grußkarten oder Postern zusammenzuführen. So können Sie mit der CorelDRAW Graphics Suite Ihrer Kreativität freien Lauf lassen.

Anbieter: buecher.de
Stand: Sep 25, 2018
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An Introduction to Computer Graphics for Artists
€ 44.99 *
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An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Written by a veteran of the computer graphics industry whose previous career included film animation and various spells as Art Director for video games, Andrew Paquette draws on his experiences both as an artist and a manager. Far too often artists, even professionals, lack a basic understanding of the principles of computer graphics. The result is inefficiency and lower quality of work. This book addresses these issues by providing fundamental information in a university course format, with theoretical material, detailed illustrations, and projects to test the reader´s understanding of the concepts covered. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his goals, instead of the technology being master of the artist. All students wanting to learn more about computer graphics from an artistic viewpoint, particularly those intending to pursue a career in computer game design or film animation, will find this book invaluable.

Anbieter: buecher.de
Stand: Sep 28, 2018
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Rotation Transforms for Computer Graphics
€ 44.99 *
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Rotation transforms are used everywhere in computer graphics from rotating pictures in editing software, to providing an arbitrary view of a 3D virtual environment. Although the former is a trivial operation, the latter can be a challenging task. Rotation Transforms for Computer Graphics covers a wide range of mathematical techniques used for rotating points and frames of reference in the plane and 3D space. It includes many worked examples and over 100 illustrations that make it essential reading for students, academics, researchers and professional practitioners. The book includes introductory chapters on complex numbers, matrices, quaternions and geometric algebra, and further chapters on how these techniques are employed in 2D and 3D computer graphics. In particular, matrix and bivector transforms are developed and evaluated to rotate points in a fixed frame of reference, and vice versa.

Anbieter: buecher.de
Stand: Oct 5, 2018
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Creating Motion Graphics with After Effects
€ 49.99 *
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Trish and Chris Meyer share over 17 years of hard-earned, real-world film and video production experience inside this critically acclaimed text. More than a step-by-step review of the features in AE, readers will learn how the program thinks so that they can realize their own visions more quickly and efficiently. This full-color book is packed with tips, gotchas, and sage advice that will help users thrive no matter what projects they might encounter. Creating Motion Graphics 5th Edition has been thoroughly revised to reflect the new features introduced in both After Effects CS4 and CS5. New chapters cover the revolutionary new Roto Brush feature, as well as mocha and mocha shape. The 3D section has been expanded to include working with 3D effects such as Digieffects FreeForm plus workflows including Adobe Repoussé, Vanishing Point Exchange, and 3D model import using Adobe Photoshop Extended. The print version is also accompanied by a DVD that contains project files and source materials for all the techniques demonstrated in the book, as well as nearly 200 pages of bonus chapters on subjects such as expressions, scripting, and effects. Subjects include: Animation Techniques; Layer Management; Modes, Masks, and Mattes; Mastering 3D Space; Text Animation; Effects & Presets; Painting and Rotoscoping; Parenting, Nesting, and Collapsing; Color Management and Video Essentials; Motion Tracking and Keying; Working with Audio; Integrating with 3D Applications; Puppet Tools; Expressions; Exporting and Rendering; and much more ... Readership: motion graphics artists, postproduction professionals and students

Anbieter: buecher.de
Stand: Oct 14, 2018
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