Volume Graphics 2001:Proceedings of the Joint IEEE TCVG and Eurographics Workshop in Stony Brook, New York, USA, June 21-22, 2001 Eurographics. Softcover reprint of the original 1st ed. 2001
Fundamentals of Technical Graphics, Volume I:Momentum Press Edward E. Osakue
Fundamentals of Technical Graphics, Volume II:Momentum Press Edward E. Osakue
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.
GPU-BASED REAL-TIME SOLID VOXELIZATION FOR VOLUME GRAPHICS:Theory and Practice: Volume Modeling and Volumetric Collision Detection Duoduo Liao
Real-Time Volume Graphics: Klaus Engel, Markus Hadwiger, Joe Kniss, Christof Rezk-Salama, Daniel Weiskopf
Real-Time Volume Graphics: Christof Rezk-Salama, Klaus Engel, Markus Hadwiger, Joe M. Kniss, Daniel Weiskopf