Angebote zu "Robotics" (9 Treffer)

Graphics and Robotics als eBook Download von
€ 93.99 *
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(€ 93.99 / in stock)

Graphics and Robotics:

Anbieter: Hugendubel.de
Stand: Sep 21, 2018
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Graphics and Robotics als Buch von
€ 117.49 *
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Graphics and Robotics:Softcover reprint of the original 1st ed. 1995.

Anbieter: Hugendubel.de
Stand: Sep 21, 2018
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Computational Geometry
€ 36.99 *
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This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.

Anbieter: buecher.de
Stand: Sep 20, 2018
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Computational Geometry
€ 37.40 *
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This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.

Anbieter: buecher.de
Stand: Sep 20, 2018
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An Invitation to 3-D Vision
€ 55.99 *
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This book gives senior undergraduate and beginning graduate students and researchers in computer vision, applied mathematics, computer graphics, and robotics a self-contained introduction to the geometry of 3D vision; that is the reconstruction of 3D models of objects from a collection of 2D images. Following a brief introduction, Part I provides background materials for the rest of the book. The two fundamental transformations, namely rigid body motion and perspective projection are introduced and image formation and feature extraction discussed. Part II covers the classic theory of two view geometry based on the so-called epipolar constraint. Part III shows that a more proper tool for studying the geometry of multiple views is the so- called rank considtion on the multiple view matrix. Part IV develops practical reconstruction algorithms step by step as well as discusses possible extensions of the theory. Exercises are provided at the end of each chapter. Software for examples and algorithms are available on the author´s website.

Anbieter: buecher.de
Stand: Sep 20, 2018
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Geometric Algebra for Computer Science
€ 64.99 *
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Geometric Algebra for Computer Science (Revised Edition) presents a compelling alternative to the limitations of linear algebra. Geometric algebra (GA) is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. This book explains GA as a natural extension of linear algebra and conveys its significance for 3D programming of geometry in graphics, vision, and robotics. It systematically explores the concepts and techniques that are key to representing elementary objects and geometric operators using GA. It covers in detail the conformal model, a convenient way to implement 3D geometry using a 5D representation space. Numerous drills and programming exercises are helpful for both students and practitioners. A companion web site includes links to GAViewer, a program that will allow you to interact with many of the 3D figures in the book; and Gaigen 2, the platform for the instructive programming exercises that conclude each chapter. The book will be of interest to professionals working in fields requiring complex geometric computation such as robotics, computer graphics, and computer games. It is also be ideal for students in graduate or advanced undergraduate programs in computer science. Explains GA as a natural extension of linear algebra and conveys its significance for 3D programming of geometry in graphics, vision, and robotics. Systematically explores the concepts and techniques that are key to representing elementary objects and geometric operators using GA. Covers in detail the conformal model, a convenient way to implement 3D geometry using a 5D representation space. Presents effective approaches to making GA an integral part of your programming. Includes numerous drills and programming exercises helpful for both students and practitioners. Companion web site includes links to GAViewer, a program that will allow you to interact with many of the 3D figures in the book, and Gaigen 2, the platform for the instructive programming exercises that conclude each chapter.

Anbieter: buecher.de
Stand: Sep 20, 2018
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Robot
€ 16.99 *
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Explore fascinating robotic technology through the ages, from the earliest automatons to modern humanoid helpers. From automata created by Leonardo Da Vinci to modern-day androids and animal robots, this book covers artificial intelligence (AI) throughout history. Discover the latest at the cutting edge of robotics, where science, technology, mechanical engineering, and computing meet as The Robot Book explains how robots work, how they are made, and how they help and sometimes hinder in modern society. This kids´ robot book showcases the latest and greatest innovations in AI through bright graphics and stunning photography. Tech panels present fascinating facts about each robot´s design, production, and capability. A thematic approach covers a range of subjects, including the most iconic robots in popular culture and robots in the workforce. The final chapter covers the future of robotics, and the opportunities and pitfalls of using robots more and more in our everyday life. Young readers will be riveted by the vibrant graphics, zesty colors, and mend-bending array of information that The Robot Book provides.

Anbieter: buecher.de
Stand: Sep 20, 2018
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Swarm Intelligence: From Natural to Artificial ...
€ 58.99 *
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Social insects--ants, bees, termites, and wasps--can be viewed as powerful problem-solving systems with sophisticated collective intelligence. Composed of simple interacting agents, this intelligence lies in the networks of interactions among individuals and between individuals and the environment. A fascinating subject, social insects are also a powerful metaphor for artificial intelligence, and the problems they solve--finding food, dividing labor among nestmates, building nests, responding to external challenges--have important counterparts in engineering and computer science. This book provides a detailed look at models of social insect behavior and how to apply these models in the design of complex systems. The book shows how these models replace an emphasis on control, preprogramming, and centralization with designs featuring autonomy, emergence, and distributed functioning. These designs are proving immensely flexible and robust, able to adapt quickly to changing environments and to continue functioning even when individual elements fail. In particular, these designs are an exciting approach to the tremendous growth of complexity in software and information. Swarm Intelligence draws on up-to-date research from biology, neuroscience, artificial intelligence, robotics, operations research, and computer graphics, and each chapter is organized around a particular biological example, which is then used to develop an algorithm, a multiagent system, or a group of robots. The book will be an invaluable resource for a broad range of disciplines.

Anbieter: buecher.de
Stand: Sep 20, 2018
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Recent Trends in Computer Applications
€ 76.99 *
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This edited volume presents the best chapters presented during the international conference on computer and applications ICCA´17 which was held in Dubai, United Arab Emirates in September 2017. Selected chapters present new advances in digital information, communications and multimedia. Authors from different countries show and discuss their findings, propose new approaches, compare them with the existing ones and include recommendations. They address all applications of computing including (but not limited to) connected health, information security, assistive technology, edutainment and serious games, education, grid computing, transportation, social computing, natural language processing, knowledge extraction and reasoning, Arabic apps, image and pattern processing, virtual reality, cloud computing, haptics, information security, robotics, networks algorithms, web engineering, big data analytics, ontology, constraints satisfaction, cryptography and steganography, Fuzzy logic, soft computing, neural networks, artificial intelligence, biometry and bio-informatics, embedded systems, computer graphics, algorithms and optimization, Internet of things and smart cities. The book can be used by researchers and practitioners to discover the recent trends in computer applications. It opens a new horizon for research discovery works locally and internationally.

Anbieter: buecher.de
Stand: Sep 20, 2018
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